MMO-champion.com made a bunch of screenshots for the new recipes in the expansion. You can find sreenshots for the following Professions:
There is also some sreenshots about the new Scroll of Enchantments:
72 Epic Gems revealed:
Pretty straightforward, I guess. The jumps between quality levels are twice as big in Wrath as in BC, which makes some sense due to stat inflation.
New fresh information about the new Profession: Inscription. The most promising news is that Enchanters will be able to sell enchants on the AH with the help of an Inscriber!
- Inscriptors can create blank parchments, such as the Bleached Parchment seen in the picture. Each type of parchment works for one type of item to enchant -- armor, weapon, etc. Enchanters can cast enchantments on those parchments, to create, for instance, that Scroll of Enchant Cloak - Greater Defense. These scrolls can be listed on the AH, mailed, or traded like any other unbound item. The scrolls can be right-clicked by anyone to apply the enchantment to their own items.
- Spells will be enhanced by Glyphs, which will be created by inscribers and will be tradable.
- Glyphs have three sizes: Minor, Lesser, and Greater. Obviously Minor Glyps have smaller effects on spells and Greater Glyphs give the bigest upgrades to spells.
- Greater Glyphs provide major upgrades to spells. Examples that have been given are the addition of stuns or DoTs to spells, increased damage, or knockbacks.
- Lesser Glyphs provide upgrades to spells similar to Greater Glyphs, but are not as powerful.
- Minor Glyphs provide small upgrades, or cosmetic improvements. Examples that have been given are the removal of reagent requirements from spells, lowering spell costs, or changing spell graphics.
- There is an ability called Glyph Mastery that's categorized under Inscription which gives access to an additional Glyph slot for the inscriber, but it is unknown how this ability is attained. Maybe it's a specialization, like other professions have.
- Each character has six Glyph slots: two Minor, two Lesser, and two Greater. There is a screenshot below if you scroll down, that's the Glyph interface, available to every character. On the Glyph Interface, the larger circles with gold borders around them are for placement of Greater Glyphs, the large circles with no gold borders are for Lesser Glyphs, and the smaller circles are for Minor Glyphs.
- Runewords will be temporary Enchants like sharpening stones or mana oil for weapons. An example: [Runeword of Minor Magic]. We still don't know yet, that these will be inscriber-only, or if they will be tradable.
- Runes of Power will allow inscribers to cast extra spells, consuming ink to do so. We have only one example for this so far: [Runic Blast]
There is severel actual examples of Glyphs:
- Demonic Runes (Rank 3, Greater): Permanently enchants your Fireball spells to inflict up to 50 additional Fire damage. Spells can only have one inscription.
- [Glyph of Moonfire] (Lesser): Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20.
- [Glyph of Natural Force] (Greater): Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%.
- [Glyph of the Penguin] (Minor): Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.
- [Glyph of Thorns] (Minor): Empowers a Minor Glyph to reduce the mana cost of your Thorns spells by %s1%.
- [Glyph of Wild Endurance] (Minor): Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min.
Inscription looks a very cool new profession, and as I mentinoed in a previous post, you should stack low level herbs , if you are planning on to level Inscription.
Everything we know about Mining Profession so far.
We already spoke about the passive stamina buff, what you can get while leveling your mining skill, so I will skipp that one now.
There is a new Mining skill called [Miners Revenge], we can throw our mining pick to an enemy player inflicting 45 to 55 physical damage, ignoring any armor, 30 yard range and 5 minutes cooldown.
The new ores which you can mine are: Azurite, Cobalt, Saronite, and the Titanium.
The new metals you can make:
- Azurite Bar (2 x Azurite Ore)
- Hardened Azurite (10 x Azurite Bar)
- Cobalt Bar (2 x Cobalt Ore)
- Froststeel Bar (3 x Azurite Bar + 1 x Eternal Water)
- Saronite Bar (10 x Saronite Ore)
- TitanSteel Bar (1 x Saronite Bar + 1 x Titanium Ore)
Yes, it's true. You will be able to link your whole profession, so players can search for recipes you can make. It works realy simple, you just link your profession like it were an item, someone clicks on it and a regular Profession Window will pop up.
Here is a picture how it looks like:
I belive this change will be very handy for Enchanters, Jewelcrafters and Inscribers, linking your full recipebook should help you to sell enchants, gems, inscriptions a lot faster and finaly this change will stop those spammy trade channel macros.
It looks like Blizzard is ready to give us some love, at least for Skinners and Miners, and not just for the players who have crafting professions. I found two new interesting spells in the wotlk wowhead database:
Please note that these buffs are passive. 35 stam all the time for all the great masters miners, and 25 crit rating for Grand Master skinners. Each of these skills have six level, which I have to correspond to the six rows of professional target group: apprentice, journeyman, expert craftsmen, master, and the new grand masters.
To bad there is nothing for herbalism yet, maybe it's not implemented yet or there won't be anything becasuse several herbs are already give nice buffs.
Anyway this is a realy good change , and I do hope we see something for herbalism.
The NDA has been lifted for WotLK. wowhead WotLK site is already open, you can check it out here.
Finaly we have some information about the new profession called Inscription. At the site mentioned above, you can see some of the new Inscription spells. As you can see, Inscription will use Herbs as base materials. It's almost the same as Jewelcrafters have Prospecting. When you learn Inscription you will learn a new spell called Milling.
The tooltip says:
Crush 5 herbs to create pomace for making inks. This will destroy the herbs in the process.
I already started to buy the low level herbs from the auction house, because I belive the prices will skyrocket after the expension will be released, and I can make a lot of gold by selling the Herbs at higher price.
The PTR patch is now available, and Blizzard made a few minor profession changes.
- Philosopher’s Stone now requires 200 Alchemy.
- Juicy Bear Burgers now correctly increase healing as well as spell damage.
- Activated beneficial effects from jewelcrafting trinkets can no longer be dispelled.
- Green quality gems can be found in mining nodes again. The drop rate of blue gems from mining nodes remains unchanged.
- Removed the cooldown from regular Mooncloth.
- Herb bags can now hold Un’goro Soil and Evergreen Pouches.
- Mycah of Sporeggar has discovered how to create 28 slot herb bags.
- New Tailoring patterns are available from Haughty Modiste in Steamwheedle Port, Tanaris: Haliscan Jacket and Haliscan Pantaloons.