Enchanting guide 1-110 with no cost

This Enchanting guide is made to help you if Strange Dust is expensive on your server. You will be able to make some gold with this guide and you will be able to level your Enchanting with 0 cost from 1 to around 100.

Yesterday I needed an Enchanter character to disenchant a lot of the items I stacked up in my bank, so I picked up Enchanting profession for my Warlock, because I didn't really played with this character since season 3 started and I wanted to make use of this character. I opened my Enchanting leveling guide 1-450, but then when I checked AH to buy [Strange Dust] I was shocked. It was 8g / stack, well It's not that I can't afford it, but seriously It used to be like 80 silver / stack.

I decided to not buy them from the AH, so here is what I have done. I picked up Tailoring with one of my alt and I bought around 30 stack of [Linen Cloth].

[Linen Cloth] sells for between 25 and 50 silver on my realm, so the 30 stack cost me roughly 12 Gold.

Now before I continue this Enchanting guide, you have to realize that you need at least a character with level 5 or higher, else you won't be able to pick up a new profession. You can level an alt character in like 20-30 minutes if you don't already have one. Or you can pick up tailoring for your current character, if you don't have any other profession than Enchanting.

Now you need to level Tailoring to 30, that won't be hard because if you check out my Tailoring leveling guide, you can see that you have to make [Bolt of Linen Cloth] first, before you can make any Tailoring item.

20 stack of [Linen Cloth] is 400 [Linen Cloth] and when you turn all of these into Bolts it's 200 [Bolt of Linen Cloth], I am sure that you will reach Tailoring skill of 30 while you are making these.

Now you have 200 [Bolt of Linen Cloth], and propably you are thiking about WTF I am supposed to do with this many Bolts?! Well I can tell you, you will make 100 [Brown Linen Pants]. Make sure you have a lot of spaces in your bags, because it will make this easier.

Stop making these when you have only 1 bag space left. Open up your spellbook, and drag your Disenchant spell to your Action bar. If you bind it to any key, you will Disechant these pants a lot faster. Or you can just replace one of your already binded spell to disenchant until you are done with this. The fastest way is to use a simple macro:

/cast Disenchant
/use Brown Linen Pants

When I disenchanted every Pants I ended up with 120 Strange Dust and 40 Lesser Magic Essence. I think it's pretty good for 12 Gold.

I had Enchanting skill of 58 or something at this time.

  • 100-101
    1 x [Runed Silver Rod] - 1 Silver Rod, 6 Strange Dust, 3 Greater Magic Essence, 1 Runed copper Rod
  • 101-110
    9 x [Greater Magic Wand] - 9 Simple Wood, 9 Greater Magic Essence
  • If you don't have that much Lesser Magic Essence, you can just continue to make [Enchant Bracer: Minor Stamina].

I had around 50 Strange Dust left, I sold those at AH for 17 gold and I ended up with around 2 gold profit, while I leveled my Enchanting to 110.

This method is also a good money maker at lower levels. You can Disenchant as many pants as you want, and sell the dusts/essences. Just make sure you don't flood the market with too many, because then prices will go down.

Now you can just go check out my Enchanting Guide and continue skilling up your Enchanting.

Good Luck!

New recipe screenshots

MMO-champion.com made a bunch of screenshots for the new recipes in the expansion. You can find sreenshots for the following Professions:

There is also some sreenshots about the new Scroll of Enchantments:

72 Epic Gems revealed:

epic gems

Pretty straightforward, I guess. The jumps between quality levels are twice as big in Wrath as in BC, which makes some sense due to stat inflation.

New information about Inscription

New fresh information about the new Profession: Inscription. The most promising news is that Enchanters will be able to sell enchants on the AH with the help of an Inscriber!

  • Inscriptors can create blank parchments, such as the Bleached Parchment seen in the picture. Each type of parchment works for one type of item to enchant -- armor, weapon, etc. Enchanters can cast enchantments on those parchments, to create, for instance, that Scroll of Enchant Cloak - Greater Defense. These scrolls can be listed on the AH, mailed, or traded like any other unbound item. The scrolls can be right-clicked by anyone to apply the enchantment to their own items.
  • Spells will be enhanced by Glyphs, which will be created by inscribers and will be tradable.
  • Glyphs have three sizes: Minor, Lesser, and Greater. Obviously Minor Glyps have smaller effects on spells and Greater Glyphs give the bigest upgrades to spells.

    • Greater Glyphs provide major upgrades to spells. Examples that have been given are the addition of stuns or DoTs to spells, increased damage, or knockbacks.
    • Lesser Glyphs provide upgrades to spells similar to Greater Glyphs, but are not as powerful.
    • Minor Glyphs provide small upgrades, or cosmetic improvements. Examples that have been given are the removal of reagent requirements from spells, lowering spell costs, or changing spell graphics.


  • There is an ability called Glyph Mastery that's categorized under Inscription which gives access to an additional Glyph slot for the inscriber, but it is unknown how this ability is attained. Maybe it's a specialization, like other professions have.
  • Each character has six Glyph slots: two Minor, two Lesser, and two Greater. There is a screenshot below if you scroll down, that's the Glyph interface, available to every character. On the Glyph Interface, the larger circles with gold borders around them are for placement of Greater Glyphs, the large circles with no gold borders are for Lesser Glyphs, and the smaller circles are for Minor Glyphs.
  • Runewords will be temporary Enchants like sharpening stones or mana oil for weapons. An example: [Runeword of Minor Magic]. We still don't know yet, that these will be inscriber-only, or if they will be tradable.
  • Runes of Power will allow inscribers to cast extra spells, consuming ink to do so. We have only one example for this so far: [Runic Blast]

instripction

There is severel actual examples of Glyphs:

  • Demonic Runes (Rank 3, Greater): Permanently enchants your Fireball spells to inflict up to 50 additional Fire damage. Spells can only have one inscription.
  • [Glyph of Moonfire] (Lesser): Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20.
  • [Glyph of Natural Force] (Greater): Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%.
  • [Glyph of the Penguin] (Minor): Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.
  • [Glyph of Thorns] (Minor): Empowers a Minor Glyph to reduce the mana cost of your Thorns spells by %s1%.
  • [Glyph of Wild Endurance] (Minor): Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min.

Inscription looks a very cool new profession, and as I mentinoed in a previous post, you should stack low level herbs , if you are planning on to level Inscription.

Some Mining stuff from WotLK beta

Everything we know about Mining Profession so far.

We already spoke about the passive stamina buff, what you can get while leveling your mining skill, so I will skipp that one now.

There is a new Mining skill called [Miners Revenge], we can throw our mining pick to an enemy player inflicting 45 to 55 physical damage, ignoring any armor, 30 yard range and 5 minutes cooldown.

The new ores which you can mine are: Azurite, Cobalt, Saronite, and the Titanium.

The new metals you can make:

  • Azurite Bar (2 x Azurite Ore)
  • Hardened Azurite (10 x Azurite Bar)
  • Cobalt Bar (2 x Cobalt Ore)
  • Froststeel Bar (3 x Azurite Bar + 1 x Eternal Water)
  • Saronite Bar (10 x Saronite Ore)
  • TitanSteel Bar (1 x Saronite Bar + 1 x Titanium Ore)
WoW Leveling Guide 1-80