Enchanting in MoP Classic is mostly the same as in Cataclysm, with a few new changes. You still get strong ring enchants as your profession bonus, and most new enchants are learned from your trainer. MoP also adds material conversions between tiers, giving you more flexibility with reagents. Just avoid converting down (shattering), since it's inefficient. The best weapon and bracer enchants require Shado-Pan and August Celestials reputation.
If you're looking to level up Enchanting, check out my separate leveling guide here:
MoP Classic Enchanting Leveling Guide
Profession Bonus
Enchanting provides a profession bonus of +320 to your primary stat (Agility, Intellect, or Strength) or 480 Stamina on your rings.
Enchant Ring - Greater Agility - 160 Agility
Enchant Ring - Greater Intellect - 160 Intellect
Enchant Ring - Greater Strength - 160 Strength
Enchant Ring - Greater Stamina - 240 Stamina
New Conversions
Enchanters can now convert most MoP materials between tiers, giving more flexibility than before. But, you want to avoid having to shatter for the most part because you're losing mats when you convert down.
- Combining: 125
Spirit Dust = 25
Mysterious Essence = 5
Ethereal Shard = 1
Sha Crystal
- Shattering: 1
Sha Crystal = 2
Ethereal Shard = 6
Mysterious Essence = 18
Spirit Dust
Reputation Recipes
Most enchants are learned directly from trainers. High-end enchants require reputation:
Shado-Pan - Revered
These are sold by Rushi the Fox in Townlong Steppes.
Formula: Enchant Weapon - Dancing Steel
Formula: Enchant Weapon - Jade Spirit
Formula: Enchant Weapon - River's Song
The August Celestials - Revered
These are sold by Sage Lotusbloom (Horde) and Sage Whiteheart (Alliance) in Vale of Eternal Blossoms.
Formula: Enchant Bracer - Greater Agility
Formula: Enchant Bracer - Exceptional Strength
Formula: Enchant Bracer - Super Intellect
New Enchants in MoP
Outside of the 3 weapon enchants and the 3 bracers enchants, all enchants are taught by your trainer. Here is a list of the new enchants available in MoP Classic, including their bonuses and required reagents:
Chest Enchants
Item | Bonus | Reagents |
---|---|---|
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200 Spirit | ![]() |
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200 Resilience | ![]() ![]() |
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300 Stamina | ![]() ![]() |
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All Stats +80 | ![]() ![]() |
Cloak Enchants
Item | Bonus | Reagents |
---|---|---|
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180 Critical Strike | ![]() |
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180 Intellect | ![]() ![]() |
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180 Hit | ![]() |
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200 Stamina | ![]() |
Bracer Enchants
Item | Bonus | Reagents |
---|---|---|
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170 Mastery | ![]() |
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170 Dodge | ![]() ![]() |
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180 Intellect | ![]() |
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180 Strength | ![]() |
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180 Agility | ![]() |
Glove Enchants
Item | Bonus | Reagents |
---|---|---|
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170 Haste | ![]() |
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170 Expertise | ![]() |
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170 Strength | ![]() ![]() ![]() |
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170 Mastery | ![]() |
Boot Enchants
Item | Bonus | Reagents |
---|---|---|
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175 Hit | ![]() ![]() |
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175 Haste | ![]() ![]() |
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140 Agility & Minor Speed | ![]() |
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140 Mastery & Minor Speed | ![]() ![]() |
Weapon Enchants
Item | Bonus | Reagents |
---|---|---|
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Chance to deal extra elemental damage | ![]() |
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Chance to increase Haste, Crit, or Mastery | ![]() ![]() |
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Chance to absorb damage | ![]() |
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Chance to increase Strength or Agility | ![]() ![]() |
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Chance to increase Intellect | ![]() ![]() |
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Chance to increase Dodge | ![]() ![]() |
Shield & Off-Hand Enchants
Item | Bonus | Reagents |
---|---|---|
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170 Parry | ![]() ![]() |
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165 Intellect | ![]() |