TWW Herbalism Leveling Guide 1 - 100

This War Within Herbalism Leveling Guide will show you the fastest and easiest way how to level your Khaz Algar Herbalism from 1 to 100.

Herbalism goes well with Alchemy because you can use the herbs you pick and make potions. If you want to level Alchemy, check out my Alchemy Leveling Guide.

Table of contents

War Within Herbalism Trainer

You can learn the War Within Herbalism skill from Akdan in Dornogal. He is inside the small house.

Empowered Herbs

There are 4 different types of empowered herbs that you will come across while you are leveling your Herbalism.

Irradiated

These herbs drop Leyline Residue.

After picking these herbs there is a small explosion around the herb that will knock you back, so if you are high up somewhere on a ledge it can easily kill you. If you have the ability to gather while mounted, then you can just basically fly away before the explosion.

But, you can counter these herbs even without mounted gathering by simply picking the herb from max range and then immediately start running away after looting. You will outrange the explosion. There are only few places where there is not enough place to run away.

Crystallized

These herbs drop Crystalline Powder.

Gathering Crystallized herbs will give you a buff that protects you from the negative effect of Altered herbalism nodes.

Sporefused

These herbs drop Viridescent Spores.

After picking Sporefused herbs, you will get a debuff for a 15 seconds that will summon a few green orbs around you. I walked into these a couple of times, but seems they don't do anything.

Altered

These herbs drop Writhing Sample

Altered herbs will put the Horrific Poison on you for 1 minutes. Doesn't do that much damage, but reduces movement speed by 15%. You will often be immune to this debuff because Crystallized herbs give you a buff that protect from it.

Overloading Empowered Herbs

Once you gather an Empowered Herb the first time, you will learn the Overload Empowered Herb ability. Drag this to your action bar somewhere because you will use it a lot.

You can use this ability near an Empowered herb to get something extra. The cooldown of this ability is 12 hours, but it is reduced by 30 minutes whenever you gather herbs native to Khaz Algar.

This table below will show what you can expect when overloading each herb.

Herb Type

Overloading

Irradiated

Temporarily transform your Overload Empowered Herb ability into Arcane Duplication. Arcane Duplication will allow you to create a gatherable copy of a herb. This copy is always a normal herb even if you use it on another empowered herb.

Crystallized

Creates a portal that sends you to another nearby herb.

Sporefused

4 herbs will spawn, one will be different from the other 3. You will always have to pick the different herb or you will get disoriented. So, for example if it spawns 3 Mycobloom and 1 Luredrop, then pick the Luredrop.

Altered

Overloading these herbs will summon a powerful mob, you will probably have to pop come CDs if you have bad gear, or just leveling your alt. The mob will drop some extra Writhing Sample

Always loot this herb before overloading! The herb will disappear after overloading and you can't pick it anymore.

Leveling War Within Herbalism

Leveling Herbalism in War Within is a bit slower than in previous expansions because the normal herbs will stop giving you skill points early. You will have to rely on Empowered Herbs herbs to get skill points. But, if you have little competition and are lucky with the rare herbs, you can probably reach 100 in 1-2 hours.

1 - 60

From 1 to 60 pretty much everything gives skill points, so you will get to this point pretty fast. Mycobloom will stop giving skill points at around 30, but the normal versions of the rest of the herbs will give skill points up to 60.

60 - 80

After 60, only the Empowered and Camouflaged herbs give you skill points. The Empowered Herbs spawn randomly instead of normal herbs, so there is no special farming route to gather them.

80 - 100

Camouflaged herbs stop giving skill point at 80, and the Empowered Mycoblooms will be green, so the majority of your skill will come from finding Empowered Orbinid, Arathor's Spear, Luredrop and Blessing Blossom.

Lush herbs won't show up on your map as glowy rare herb but they also give skill points.

Herbalism Specializations

When you hit 25, you will unlock Herbalism Specializations. You don't have to put any points into it yet, but make sure to pick Botany as your first specialization. Just learning the specialization will give you the passive ability to replenish 1 Vigor from gathering herbs, so it will be much easier to keep using your dragon riding mount.

You will be able to learn all 3 specialization, so don't stress over this. You need 50 skill points to unlock the second specialization and 75 for the third.

However, how you spend your Herbalism knowledge points do matter. Don't be too hasty with spending points just now unless you have a clear goal of which direction you want to go. The Knowledge points will be the limited commodity you will never get enough of, and you will always want more of. You can continue leveling Herbalism and return to spending knowledge points a bit later.

I recommend reading my War Within Herbalism Specialization Guide where I break down every specialization and sub-specialization, and provide you with an example build to get you started.

TWW Herbalism Specialization Guide and Builds

Phial of Truesight

Get a Phial of Truesight before you start leveling Herbalism.This Phials allow you to see camouflaged mining and herbalism nodes and as an added bonus also gives you some Perception.

The camouflaged nodes are everywhere, so it's not like an extra one or two nodes here and there, it's more like you will see like 20% more nodes than those who don't use the Phial.

You should always use one of these when farming herbs. The quality doesn't matter, you can get a Quality 1. Higher quality one just give more perception.

Herbalism Leveling Routes

These routes aren't very strict since herbs are scattered throughout the zones. You can easily go off-route and still find plenty of herbs. However, I generally followed these routes to farm herbs in the War Within zones.

All of these routes are good for dual gatherers. I used the same routes for Mining and Herbalism throughout the beta.

The Isle of Dorn

All three routes are good for farming herbs, so I'd suggest experimenting with each to see which suits you best. Personally, I prefer longer routes, so I used Route 1 the most. Route 1 is the most laid-back option, as it simply loops around the map's edge.

Route 2 is the shortest and route 3 is a longer version of route 2 if there is too much competition there.

The Ringing Deeps

This route is straightforward and covers most of the zone in a loop. If you prefer, you can split it into two parts by cutting the route in the middle and only circling half of the map. Keep in mind that there are more mobs here compared to Isle of Dorn, so you will probably have to fight some mobs here and there.

Azj-Kahet

I primarily used these two routes in Azj-Kahet. Route 1 is shorter, while Route 2 covers most of the zone. I'd suggest avoiding the area leading to Hallowfall—it can be frustrating due to the vertical movement, making it hard to find nodes. However, the upside is that you might encounter less competition there.

Hallowfall

This is the route I use for farming in Hallowfall. I found that flying between the islands in the northern parts of the zone resulted in too much downtime, so I primarily stick to this one route.